Veloren with Forest Anderson
Posted Fri, 07 Oct 2022 02:00:00 +0000Allen Wyma talks with Forest Anderson, co-host at Rust GameDev Podcast, and core dev on Veloren. Allen and Forest talk about Veloren, a multiplayer voxel RPG game engine, written in Rust.
Contributing to Rustacean Station
Rustacean Station is a community project; get in touch with us if you’d like to suggest an idea for an episode or offer your services as a host or audio editor!
- Twitter: @rustaceanfm
- Discord: Rustacean Station
- Github: @rustacean-station
- Email: [email protected]
Timestamps
- [@00:11] - Introduction
- [@03:31] - The Rust Game Dev Team
- [@07:31] - The size of the community for Rust game development
- [@10:48] - The complexity of game development
- [@12:43] - How Veloren was created
- [@18:30] - What is Veloren
- [@22:52] - The kinds of games that can be developed in Veloren
- [@25:36] - The advantage of using Rust in game development
- [@31:51] - Game development experience in Linux vs Windows
- [@34:46] - Gaming community for Linux
- [@37:40] - System Requirement for running Veloren
- [@42:17] - Parting thoughts
- [@43:54] - Where to reach out and how to get involved with Veloren and in the Rust Game Dev community
Credits
Intro Theme: Aerocity
Audio Editing: Plangora
Hosting Infrastructure: Jon Gjengset
Show Notes: Plangora
Hosts: Allen Wyma