The Rustacean Station Podcast

A community project for creating podcast content for the Rust programming language. Come journey with us into the weird, wonderful, and wily world of Rust. If you would like to offer Rust-related podcast content for us to host, or would like advice and resources on making your own Rust podcast, get in touch with us!

Dioxus with Jonathan Kelley

Posted Sat, 28 Jun 2025 09:37:00 +0000

Allen Wyma talks with Jonathan Kelley, creator of Dioxus, a framework for building web, mobile, and desktop apps with a single Rust codebase.

Malachite with Adi Seredinschi

Posted Fri, 20 Jun 2025 06:53:00 +0000

Allen Wyma talks with Adi Seredinschi, creator of Malachite, a Byzantine-fault tolerant (BFT) consensus engine implemented in Rust.

Rust at Work - conversation with Eli Shalom and Igal Tabachnik of Eureka Labs

Posted Sat, 14 Jun 2025 07:15:00 +0000

In this episode, host Gábor Szabó talks to Eli Shalom, Eureka Labs’ Co-Founder and CTO, and Senior Software Engineer Igal Tabachnik about how Rust is powering infrastructure at Eureka Labs - a blockchain company operating in a low-latency, high-throughput environment.

SWC with DongYoon Kang

Posted Sat, 31 May 2025 07:01:00 +0000

Allen Wyma talks with DongYoon Kang aka kdy, creator of SWC, a Rust-based platform for creating fast developer tools. It’s used in existing projects such as Next.js, Parcel, and Deno.

AccessKit with Matt Campbell and Arnold Loubriat

Posted Thu, 29 May 2025 08:00:00 +0000

With AccessKit, Matt Campbell and Arnold Loubriat took on the ambitious task of abstracting over the accessibility APIs of several target OS’ to offer toolkit providers one unified way to make their UIs accessible across platforms. This interview was recorded live at RustWeek 2025 with your host Luuk van der Duim.

Rust at Work with Ran Reichman Co-Founder and CEO of Flarion

Posted Sat, 24 May 2025 07:21:00 +0000

Gábor Szabó talks with Ran Reichman, Co-Founder and CEO of Flarion, a company building high-performance data processing systems using Rust.

What's New in Rust 1.79 and 1.80

Posted Sat, 10 May 2025 08:09:10 +0000

Jon and Ben discuss the highlights of the 1.79 and 1.80 releases of Rust.

Dataland with Howard Zuo

Posted Fri, 09 May 2025 08:36:00 +0000

Allen Wyma talks with Howard Zuo, CEO at Dataland, a software company that builds AI agents for customer support teams, using Rust.

Nushell with WindSoilder

Posted Fri, 18 Apr 2025 11:43:00 +0000

Allen Wyma talks with WindSoilder, a contributor to Nushell, a shell that treats data as structured tables. WindSoilder shares his journey into programming, his work on Nushell, and how Rust has shaped his development experience.

ExpressVPN with Pete Membrey

Posted Mon, 24 Mar 2025 08:09:00 +0000

Allen Wyma talks with Pete Membrey, Chief Research Officer at Kape Technologies. Pete is a software engineer with a passion for bringing technology to better the world.

Rust with Guillaume Gomez

Posted Sat, 08 Mar 2025 08:46:00 +0000

Allen Wyma and Zeeshan Ali Khan talk with Guillaume Gomez, Principal Engineer at Huawei. Guillaume is an IT engineer who is a frequent contributor and reviewer of the Rust language and also participates in other opensource projects such as Servo.

RustRover with Vitaly Bragilevsky

Posted Thu, 20 Feb 2025 07:45:00 +0000

Allen Wyma talks with Vitaly Bragilevsky, developer advocatge at JetBrains. RustRover is an IDE for Rust that is created by JetBrains that is free for non-commercial use.

Lychee with Matthias Endler

Posted Mon, 13 Jan 2025 18:14:00 +0000

Allen Wyma talks with Matthias Endler, the creator of lychee, a stream-based link checker written in Rust that finds broken hyperlinks and mail addresses inside of HTML and Markdown documents as well as websites.

Idiomatic Rust with Brenden Matthews

Posted Sat, 04 Jan 2025 08:33:00 +0000

Allen Wyma talks with Brenden Matthews, the author of the book Idiomatic Rust.

Rust in Google with Lars Bergstrom

Posted Fri, 27 Dec 2024 14:23:00 +0000

Allen Wyma talks with Lars Bergstrom, Director of Engineering at Google, about Google’s use of Rust within Android. Android is Google’s main mobile operating system deployed to over 3 billion devices around the world.

Tauri 2.0 with Daniel Thompson-Yvetot

Posted Thu, 19 Dec 2024 07:50:00 +0000

Allen Wyma talks with Daniel Thompson-Yvetot, co-founder of Tauri about Tauri’s 2.0 release. Tauri is a toolkit that helps developers make applications for the major desktop platforms using a variety of front-end frameworks.

Eclipse uProtocol with Pete LeVasseur

Posted Sat, 02 Nov 2024 03:54:00 +0000

Allen Wyma talks with Pete LeVasseur about Eclipse uProtocol. uProtocol is a library to make services within automobiles to easily communicate with each other, no matter where they are in the vehicle.

What's New in Rust 1.76, 1.77, and 1.78

Posted Sat, 26 Oct 2024 08:36:00 +0000

Jon and Ben discuss the highlights of the 1.76, 1.77, and 1.78 releases of Rust.

PubNub with Stephen Blum

Posted Sun, 13 Oct 2024 07:17:00 +0000

Allen Wyma talks with Stephen Blum about PubNub. PubNub is a real-time communication platform and infrastructure-as-a-service company that is integrating Rust into their stack.

What's New in Rust 1.74 and 1.75

Posted Wed, 09 Oct 2024 06:47:00 +0000

Jon and Ben discuss the highlights of the 1.74 and 1.75 releases of Rust.

Rebuilding InfluxDB with Rust with Andrew Lamb

Posted Sat, 31 Aug 2024 07:21:00 +0000

Allen Wyma talks with Andrew Lamb about InfluxDB’s rewrite. InfluxDB is an open-source time series database.

Exploring Fiberplane's 3-Year Rust Journey, with Benno van den Berg

Posted Mon, 12 Aug 2024 06:41:01 +0000

Benno van der Berg, Principal Software Engineer at Fiberplane, sits down with Luca Palmieri.

Full-stack development of a B2B payment infrastructure in Rust, with Florent Bécart

Posted Mon, 29 Jul 2024 09:49:01 +0000

Florent Bécart, CTO at Nikulipe, sits down with Luca Palmieri.

Write Powerful Rust Macros with Sam Van Overmeire

Posted Fri, 21 Jun 2024 07:08:00 +0000

Allen Wyma talks with Sam Van Overmeire about Write Powerful Rust Macros, a book about writing macros within your Rust apps. Manning discount code: podrustacean24

What's New in Rust 1.72 and 1.73

Posted Tue, 18 Jun 2024 06:54:00 +0000

Jon and Ben discuss the highlights of the 1.72 and 1.73 releases of Rust.

Rama with Glen De Cauwsemaecker

Posted Sun, 19 May 2024 23:59:59 +0000

Allen Wyma talks with Glen De Cauwsemaecker about Rama, a modular and customizable proxy built in Rust.

Ratatui with Orhun Parmaksiz

Posted Fri, 26 Apr 2024 06:24:00 +0000

Allen Wyma talks with Orhun Parmaksiz about Ratatui, a TUI library for Rust to create beautiful console-based applications in Rust.

Isograph with Robert Balicki

Posted Fri, 19 Apr 2024 21:05:00 +0000

Allen Wyma talks with Robert Balicki about Isograph, a framework powered by Rust to speed up your React app development.

release-plz with Marco Ieni

Posted Fri, 12 Apr 2024 12:19:00 +0000

Allen Wyma talks with Marco Ieni about release-plz, a CLI-based tool that helps you to release your Rust crates by generating changelogs and bumping the version of your crates.

Pavex with Luca Palmieri

Posted Tue, 09 Apr 2024 07:06:00 +0000

Allen Wyma talks with Luca Palmieri about Pavex, a new API-focused web framework for Rust.

Launching RustRover: JetBrains' Investment in Rust

Posted Thu, 04 Apr 2024 07:00:00 +0000

Vitaly Bragilevsky, Developer Advocate at JetBrains and author of Haskell in depth, sits down with Luca Palmieri.

cargo-semver-checks with Predrag Gruevski

Posted Fri, 29 Mar 2024 15:50:00 +0000

Allen Wyma talks with Predrag Gruevski about cargo-semver-checks, a linter that checks your crate’s API for any semver violations.

Hyper 1.0 with Sean McArthur

Posted Fri, 22 Mar 2024 23:57:00 +0000

Allen Wyma talks with Sean McArthur about the 1.0 release of Hyper, the well-known Rust HTTP library.

Asynchronous Programming in Rust with Carl Fredrik Samson

Posted Sun, 17 Mar 2024 08:06:00 +0000

Allen Wyma talks with Carl Fredrik Samson about his book Asynchronous Programming in Rust, a deep dive into asynchronous programming in Rust.

Asciinema with Marcin Kulik

Posted Wed, 31 Jan 2024 07:57:00 +0000

Allen Wyma talks with Marcin Kulik about his work on asciinema, a service that allows people to record their terminal windows to share with others, that has the custom asciinema player written in Rust.

Unlocking Rust's power through mentorship and knowledge spreading, with Tim McNamara

Posted Sun, 28 Jan 2024 08:12:00 +0000

Tim McNamara, author of Rust in Action and founder at Accelerant, sits down with Marco Otte-Witte.

Prossimo with Josh Aas

Posted Fri, 12 Jan 2024 16:33:00 +0000

Allen Wyma talks with Josh Aas about his work on Prossimo, an Internet Security Research Group (ISRG) project that is focusing on moving critical software used on the Internet to a memory safe language, such as Rust.

Polars with Ritchie Vink

Posted Fri, 05 Jan 2024 23:59:00 +0000

Allen Wyma talks with Ritchie Vink about his work on Polars, a DataFrame library written in Rust.

Exploring Rust's impact on efficiency and cost-savings, with Stefan Baumgartner

Posted Wed, 06 Dec 2023 21:15:00 +0000

Stefan Baumgartner, Senior Product Architect at Dynatrace, discusses with Marco Otte-Witte how Rust enables developers to write performant and reliable software that’s efficient at a level that leads to substantial cost savings.

Recruiting in Rust with Cedric Sellmann

Posted Fri, 24 Nov 2023 17:57:00 +0000

Allen Wyma talks with Cedric Sellmann about his experience with recuiting Rust engineers.

Rust Digger with Gabor Szabo

Posted Fri, 17 Nov 2023 12:26:00 +0000

Allen Wyma talks with Gabor Szabo, who also runs Rust Maven, about his website Rust Digger which collects data about Rust.

Kraken's migration to Rust microservices, with Rob Ede

Posted Thu, 19 Oct 2023 16:57:00 +0000

Rob Ede, lead maintainer of Actix Web, explains to Marco Otte-Witte how (and why) Kraken chose to migrate their microservices to Rust.

Learn Rust in a Month of Lunches with Dave MacLeod

Posted Thu, 05 Oct 2023 07:00:00 +0000

Allen Wyma talks with Dave MacLeod about his book “Learn Rust in a Month of Lunches” from Manning.

What's New in Rust 1.70 and 1.71

Posted Sat, 30 Sep 2023 07:53:00 +0000

Jon and Ben discuss the highlights of the 1.70 and 1.71 releases of Rust.

rb-sys with Ian Ker-Seymer

Posted Thu, 28 Sep 2023 10:56:00 +0000

Allen Wyma talks with Ian Ker-Seymer about his work on rb-sys which easily allows you to integrate Ruby with Rust.

What's New in Rust 1.68 and 1.69

Posted Tue, 19 Sep 2023 08:00:00 +0000

Jon and Ben discuss the highlights of the 1.68 and 1.69 releases of Rust.

Pitching Rust to decision-makers, with Joel Marcey

Posted Mon, 11 Sep 2023 19:46:00 +0000

Marco Otte-Witte discusses how to pitch Rust to decision-makers with Joel Marcey, the Director of Technology at the Rust Foundation.

Adopting Rust: present and future of the Rust web ecosystem, with Luca Palmieri

Posted Sat, 12 Aug 2023 13:57:00 +0000

Marco Otte-Witte discusses with Luca Palmieri the present and future of the Rust web ecosystem.

Scanner.dev with Cliff Crosland

Posted Fri, 11 Aug 2023 15:59:00 +0000

Allen Wyma talks with Cliff Crosland about his work on Scanner.dev that is powered by Rust.

Bootstrapping Rust with Albert Larsan

Posted Fri, 14 Jul 2023 14:08:00 +0000

Allen Wyma talks with Albert Larsan about his work on bootstrapping the Rust compiler.

Shuttle with Ivan Cernja

Posted Fri, 30 Jun 2023 13:01:00 +0000

Allen Wyma and Zeeshan Ali Khan talk with Ivan Cernja, DevRel at Shuttle, a platform for deploying Rust apps.

Fish Folk with Erlend Sogge Heggen

Posted Mon, 26 Jun 2023 06:25:00 +0000

Allen Wyma talks with Erlend Sogge Heggen, Founder of Fish Folk. Fish Folk is a collection of open source games written in Rust.

Daily with Kwindla Hultman Kramer

Posted Fri, 16 Jun 2023 12:31:00 +0000

Allen Wyma talks with Kwindla Hultman Kramer, Founder and CEO of Daily, and João Neves, Staff Engineer at Daily. Daily provides SDKs for building video applications on top of the WebRTC standard using Rust.

Slint 1.0 with Tobias Hunger

Posted Fri, 09 Jun 2023 15:06:00 +0000

Allen Wyma talks with Tobias Hunger, developer on Slint. Slint is a toolkit to efficiently develop fluid graphical user interfaces for any display. Slint has just made a 1.0 release.

Shuttle Launchpad with Stefan Baumgartner

Posted Mon, 05 Jun 2023 16:04:00 +0000

Allen Wyma and Zeeshan Ali Khan talk with Stefan Baumgartner, contributor to the Shuttle Launchpad tutorial series on Rust.

CoderDojo and Rust Linz with Rainer Stropek

Posted Sat, 27 May 2023 16:14:00 +0000

Allen Wyma and Zeeshan Ali Khan talk with Rainer Stropek, creator of CoderDojo Linz and Rust Linz.

PyO3 with David Hewitt

Posted Fri, 19 May 2023 18:32:00 +0000

Allen Wyma talks with David Hewitt, contributor to the PyO3 crate that helps to create Python extensions using Rust.

smol with John Nunley

Posted Fri, 12 May 2023 15:22:00 +0000

Allen Wyma and Zeeshan Ali Khan talk with John Nunley, contributor to the smol async runtime.

Glidesort with Orson Peters

Posted Fri, 05 May 2023 16:46:00 +0000

Allen Wyma talks with Orson Peters, creator of the Glidesort sorting algorithm that may make its way into the Rust core library.

Rust Embedded WG with Jonathan Pallant

Posted Fri, 28 Apr 2023 16:25:00 +0000

Allen Wyma talks with Jonathan Pallant, Senior Embedded Engineer of Ferrous Systems and member of Rust Embedded Working Group about Rust on embedded systems.

SurrealDB with Tobie and Jamie Morgan

Posted Fri, 21 Apr 2023 15:46:00 +0000

Allen Wyma talks with Tobie and Jamie Morgan, creators of SurrealDB about why they switched to Rust.

Rust Analyzer with Lukas Wirth

Posted Sat, 15 Apr 2023 06:18:00 +0000

Allen Wyma talks with Lukas Wirth, member of the rust-analyzer team.

Wasmer with Syrus Akbary

Posted Fri, 07 Apr 2023 15:56:00 +0000

Allen Wyma talks with Syrus Akbary, Founder and CEO at Wasmer, a WebAssembly runtime written in Rust.

Servo with Josh Matthews

Posted Fri, 31 Mar 2023 15:06:00 +0000

Allen Wyma talks with Josh Matthews, former Engineering Manager at Mozilla for Servo, a web browser engine written in Rust.

AI-NC with Tom Miles

Posted Fri, 24 Mar 2023 15:31:00 +0000

Allen Wyma talks with Tom Miles, CTO of AI-NC, a platform written in Rust to get manufactorability feedback for hardware designs.

Cargo Limit with Alexander Lopatin

Posted Fri, 17 Mar 2023 15:37:00 +0000

Allen Wyma talks with Alexander Lopatin, creator of Cargo Limit, a cargo plugin that will show errors in your Rust code before any warnings.

Zed with Antonio Scandurra

Posted Fri, 10 Mar 2023 17:03:00 +0000

Allen Wyma talks with Antonio Scandurra, co-creator of Zed, a high performance code editor written in Rust.

Rustdoc with Joshua Nelson

Posted Fri, 03 Mar 2023 16:37:00 +0000

Allen Wyma talks with Joshua Nelson, team lead for the Bootstrap team for Rust, and formally on the Rustdoc team for Rust.

Asynchronix with Serge Barral

Posted Fri, 24 Feb 2023 09:19:00 +0000

Allen Wyma talks with Serge Barral about Asynchronix, a event simulation framework written in Rust.

Lodestone with Wilbur Zhang, Peter Jiang, and Kevin Huang

Posted Tue, 21 Feb 2023 08:44:00 +0000

Allen Wyma talks with the Lodestone team, who is working a tool to create private Minecraft servers in a safe and convenient way using Rust.

What's New in Rust 1.65, 1.66, and 1.67

Posted Mon, 13 Feb 2023 15:55:00 +0000

Jon and Ben discuss the highlights of the 1.65, 1.66, and 1.67 releases of Rust.

Rust ABI with Aurimas Blažulionis

Posted Fri, 10 Feb 2023 23:59:59 +0000

Allen Wyma talks with Aurimas Blažulionis, author of We Need Type Information, Not Stable ABI blog post, which details possible alternatives to a stable Rust ABI.

Cloudflare with Adam Chalmers

Posted Sat, 04 Feb 2023 16:46:00 +0000

Allen Wyma talks with Adam Chalmers, software engineer at Cloudflare, which is a global network of servers located around the world, that uses Rust to help power and secure the internet.

Rust Web Programming with Maxwell Flitton

Posted Fri, 27 Jan 2023 16:54:00 +0000

Allen Wyma talks with Maxwell Flitton, author of Rust Web Programming which details how to build web services using Rust.

Rust Magazine with Shuang Zhu

Posted Fri, 20 Jan 2023 16:56:00 +0000

Allen Wyma talks with Shuang Zhu, creator of Rust Magazine, a Rust-focused online magazine that provides articles from experts and enthusiasts in Rust.

Rust Nation with Ernest Kissiedu

Posted Fri, 13 Jan 2023 16:35:00 +0000

Allen Wyma talks with Ernest Kissiedu, organizer of Rust Nation, a Rust-focused conference geared towards Rust beginners and the Rust-curious.

Fermyon with Matt Butcher

Posted Sun, 08 Jan 2023 17:54:00 +0000

Allen Wyma talks with Matt Butcher, CEO of Fermyon, who is working on Fermyon Cloud, a platform to deploy and host WebAssembly applications, with a prime focus on hosting Spin applications written in Rust.

C2Rust with Stephen Crane

Posted Fri, 16 Dec 2022 16:51:00 +0000

Allen Wyma talks with Stephen Crane, CTO of Immunant, who is working on C2Rust, a library that transpiles C99-compliant C code into unsafe Rust.

Kernel Density Estimation with Seaton Ullberg

Posted Fri, 09 Dec 2022 16:43:00 +0000

Allen Wyma talks with Seaton Ullberg, developer of kernel-density-estimation, a Rust library that computes kernel density estimations.

Presser with Gray Olson

Posted Fri, 02 Dec 2022 17:04:00 +0000

Allen Wyma talks with Gray Olson, developer of Presser, a library that aims to make it easier to safely work with byte buffers.

Leptos with Greg Johnston

Posted Fri, 25 Nov 2022 17:13:00 +0000

Allen Wyma talks with Greg Johnston, creator of Leptos, a full-stack, web framework using a reactive design to build declaritive user interfaces.

Kanal with Khashayar Fereidani

Posted Sun, 20 Nov 2022 18:45:00 +0000

Allen Wyma talks with Khashayar Fereidani, creator of Kanal, a sync and async channel library boasting the fastest implementation of channels in Rust.

cargo-auditable with Sergey Davidoff

Posted Fri, 11 Nov 2022 16:55:00 +0000

Allen Wyma talks with Sergey Davidoff, creator of cargo-auditable, a cargo plugin for auditing your Rust dependencies for security vulnerabilities.

Pants with Eric Arellano and Stu Hood

Posted Fri, 04 Nov 2022 15:50:00 +0000

Allen Wyma talks with Eric Arellano (they/them) and Stu Hood (he/him), maintainers of Pants, a build system made for monorepos.

Veloren with Forest Anderson

Posted Fri, 07 Oct 2022 02:00:00 +0000

Allen Wyma talks with Forest Anderson, co-host at Rust GameDev Podcast, and core dev on Veloren. Allen and Forest talk about Veloren, a multiplayer voxel RPG game engine, written in Rust.

What's New in Rust 1.62, 1.63, and 1.64

Posted Wed, 05 Oct 2022 17:00:00 +0000

Jon and Ben discuss the highlights of the 1.62, 1.63, and 1.64 releases of Rust.

Ockam with Mrinal Wadhwa

Posted Fri, 23 Sep 2022 15:28:31 +0000

Allen Wyma talks with Mrinal Wadhwa, CTO at Ockam. Allen and Mrinal talk about Ockham, a toolkit, written in Rust, to build distributed applications that provide trust across hostile networks.

Axum with David Pedersen

Posted Fri, 16 Sep 2022 15:10:00 +0000

Allen Wyma talks with David Pedersen, Core Team Member at Tokio. Allen and David talk about Axum, a web application framework written in Rust.

Rust at Microsoft with Nell Shamrell-Harrington

Posted Fri, 09 Sep 2022 08:10:00 +0000

Allen Wyma talks with Nell Shamrell-Harrington, Member Board of Directors at Rust Foundation and Principal Software Engineer at Microsoft about Microsoft’s use of Rust, her time being involved with Rust, and also the Rust RFC process..

Fyrox with Dmitry Stepanov

Posted Fri, 02 Sep 2022 15:45:00 +0000

Allen Wyma talks with Dmitry Stepanov, creator of Fyrox. Fyrox is a feature-rich, general purpose game engine built in Rust.

Tauri with Daniel Thompson-Yvetot

Posted Sun, 24 Jul 2022 17:00:00 +0000

Allen Wyma talks with Daniel Thompson-Yvetot, co-founder of Tauri. Tauri is a toolkit that helps developers make applications for the major desktop platforms using a variety of front-end frameworks.

Asynchronous Rust with Tyler Mandry

Posted Mon, 18 Jul 2022 07:10:00 +0000

Allen Wyma talks with Tyler Mandry, lead on Rust Async Working Group. Rust Async Working Group is focused around implementation/design of the “foundations” for Async I/O.

High Assurance Rust with Tiemoko Ballo

Posted Fri, 08 Jul 2022 15:05:00 +0000

Allen Wyma talks with Tiemoko Ballo, author of High Assurance Rust. High Assurance Rust is a book about building performant software we can justifiably trust.

New Rustacean with Chris Krycho

Posted Fri, 01 Jul 2022 16:00:00 +0000

Allen Wyma talks with Chris Krycho, host of the now-ended New Rustacean podcast about learning the Rust programming language.

This Week in Rust - Issue 446

Posted Mon, 27 Jun 2022 15:32:00 +0000

Highlights from This Week in Rust - Issue 446, presented by Allen and Tim, with Nell Shamrell-Harrington, co-hosting for the first time in 2022.

Zig with Andrew Kelley

Posted Fri, 24 Jun 2022 16:05:00 +0000

Allen Wyma talks with Andrew Kelley, creator of Zig. Zig is a general-purpose programming language and toolchain for maintaining robust, optimal, and reusable software.

What's New in Rust 1.60 and 1.61

Posted Tue, 21 Jun 2022 15:30:00 +0000

Jon and Ben discuss the highlights of the 1.60 and 1.61 releases of Rust.

Fig with Grant Gurvis

Posted Fri, 17 Jun 2022 15:30:00 +0000

Allen Wyma talks with Grant Gurvis, Founding Engineer at Fig. Fig adds IDE-style autocomplete to your existing terminal.

This Week in Rust - Issue 445

Posted Thu, 16 Jun 2022 15:00:59 +0000

Highlights from This Week in Rust - Issue 445, presented by Tim and Allen. Themes for the discussion include getting work as a Rust developer, creating a specification for Rust, and the health of the community.

Rust Foundation with Rebecca Rumbul

Posted Fri, 10 Jun 2022 15:30:00 +0000

Allen Wyma talks with Rebecca Rumbul, Executive Director and CEO at Rust Foundation. The Rust Foundation is an independent non-profit organization to steward the Rust programming language and ecosystem, with a unique focus on supporting the set of maintainers that govern and develop the project.

This Week in Rust - Issue 444

Posted Wed, 08 Jun 2022 00:50:30 +0000

Highlights from This Week in Rust - Issue 444. This week features a juicy post-mortem, open source, open hardware, and lots of news from around the Rust ecosystem.

egui with Emil Ernerfeldt

Posted Fri, 03 Jun 2022 15:30:00 +0000

Allen Wyma talks with Emil Ernerfeldt, creator of egui. egui is a simple, fast, and highly portable immediate mode GUI library for Rust. egui runs on the web, natively, and in your favorite game engine (or will soon).

This Week in Rust - Issue 443

Posted Mon, 30 May 2022 20:15:54 +0000

Highlights from This Week in Rust - Issue 443. This week features a new section within the newsletter as well as the hosts Sean, Allen and Tim chatting about compilers, front-end development, extending databases with Rust and more.

Buttplug with Kyle Machulis

Posted Sat, 28 May 2022 17:30:00 +0000

Allen Wyma talks with Kyle Machulis, lead developer on Buttplug. Buttplug is an open-source standards and software project for controlling intimate hardware such as sex toys.

This Week in Rust - Issue 442

Posted Thu, 26 May 2022 00:00:01 +0000

Tim McNamara, Sean Chen and Allen Wyma discuss their highlights from This Week in Rust 442. Themes include security, testing, embedded development and async Rust. Watch out for the cameo by the Ada programming language towards the end!

Actix Web with Rob Ede

Posted Fri, 20 May 2022 15:30:00 +0000

Allen Wyma talks with Rob Ede, lead developer on Actix Web. Actix Web is a powerful, pragmatic, and extremely fast web framework for Rust

This Week in Rust - Issue 441

Posted Wed, 18 May 2022 04:00:37 +0000

Tim McNamara and Allen Wyma discuss their highlights from This Week in Rust 441.

Slint with Tobias Hunger

Posted Fri, 13 May 2022 15:00:00 +0000

Allen Wyma talks with Tobias Hunger, developer on Slint. Slint is a toolkit to efficiently develop fluid graphical user interfaces for any display.

Rust Safety with Quentin Ochem and Florian Gilcher

Posted Sun, 08 May 2022 16:55:00 +0000

Allen Wyma talks with Quentin Ochem, Lead of Product Management and Business Development at AdaCore and Florian Gilcher, Managing Director at Ferrous Systems. Rust use in safety-critical industries is becoming more and more desired from users. Allen, Quentin, and Florian discuss the recent partnership between AdaCore and Ferrous Systems.

Game Development with Rust and WebAssembly with Eric Smith

Posted Fri, 29 Apr 2022 15:30:00 +0000

Allen Wyma talks with Eric Smith, author of Game Development with Rust and WebAssembly. Game Development with Rust and WebAssembly teaches you how to make games for the web, using Rust and WebAssembly.

clap with Ed Page

Posted Sun, 24 Apr 2022 01:25:00 +0000

Allen Wyma talks with Ed Page, maintainer of clap. Command Line Argument Parser (clap) is a library to help create CLI apps using Rust.

Armin Ronacher on experimental deserialization with Deser

Posted Fri, 15 Apr 2022 15:30:00 +0000

Allen Wyma talks with Armin Ronacher, creator of Deser. Deser is an experimental serialization system for Rust.

Purdy with Marty Jones

Posted Fri, 08 Apr 2022 16:00:00 +0000

Allen Wyma talks with Marty Jones, creator of Purdy. Purdy is an experimental PDF renderer built on top of WebGPU.

Rusty Engine

Posted Fri, 01 Apr 2022 15:00:00 +0000

Allen Wyma talks with Nathan Stocks, creator of Rusty Engine. Rusty Engine is a simple 2D game engine for those who are learning Rust.

Rust Servers, Services, and Apps with Prabhu Eshwarla

Posted Fri, 25 Mar 2022 15:30:00 +0000

Allen Wyma talks with Prabhu Eshwarla, author of Rust Servers, Services, and Apps. Rust Servers, Services, and Apps teaches you how to build web servers, RESTful services, server-rendered apps, and client front-ends in Rust.

id3 with Roel

Posted Fri, 18 Mar 2022 16:00:00 +0000

Allen Wyma talks with Roel, creator of id3. id3 is a Rust library used for reading id3.

PancakeDB with Martin Loncaric

Posted Fri, 11 Mar 2022 17:30:00 +0000

Allen Wyma talks with Martin Loncaric, creator of PancakeDB. PancakeDB is a database that focuses on low latency ingestion of data.

What's New in Rust 1.58 and 1.59

Posted Tue, 08 Mar 2022 20:25:00 +0000

Jon and Ben discuss the highlights of the 1.58 and 1.59 releases of Rust.

Tor with Nick Mathewson

Posted Fri, 04 Mar 2022 16:30:00 +0000

Allen Wyma talks with Nick Mathewson, one of the creators of Tor Project. Tor is free and open-source software for enabling anonymous communication.

zbus with Zeeshan Ali

Posted Sun, 30 Jan 2022 22:40:00 +0000

Allen Wyma talks with Zeeshan Ali, creator of zbus. zbus is a Rust library used for interprocess communication using D-Bus.

Gitoxide with Sebastian Thiel

Posted Sat, 22 Jan 2022 20:15:00 +0000

Allen Wyma talks with Sebastian Thiel, creator of Gitoxide.

Lumen with Paul Schoenfelder

Posted Fri, 14 Jan 2022 16:30:00 +0000

Allen Wyma talks with Paul Schoenfelder, contributor to Lumen.

Yew with Julius Lungys

Posted Fri, 07 Jan 2022 17:00:00 +0000

Allen Wyma talks with Julius Lungys, contributor to Yew.

LibertyOS with Daniel Teberian

Posted Fri, 31 Dec 2021 17:00:00 +0000

Allen Wyma talks with Daniel Teberian, the creator of LibertyOS.

Code Like a Pro in Rust with Brenden Matthews

Posted Fri, 24 Dec 2021 17:00:00 +0000

Allen Wyma talks with Brenden Matthews, the author of the book Code Like a Pro in Rust.

What's New in Rust 1.56 and 1.57

Posted Thu, 23 Dec 2021 20:00:00 +0000

Jon and Ben discuss the highlights of the 1.56 and 1.57 releases of Rust.

Refactoring to Rust with Lily Mara

Posted Sat, 11 Dec 2021 17:30:00 +0000

Allen Wyma talks with Lily Mara, the author of the book Refactoring to Rust.

Game Development with Herbert Wolverson

Posted Fri, 26 Nov 2021 17:00:00 +0000

Allen Wyma talks with Herbert Wolverson, the author of the book Hands-on Rust.

Error Handling in Rust with Jane Lusby

Posted Fri, 19 Nov 2021 17:00:00 +0000

Allen Wyma talks with Jane Lusby, the Error Handling Project Group Lead, and also the Project Director of Collaboration at Rust Foundation.

Tokio Ecosystem with Alice Ryhl

Posted Fri, 12 Nov 2021 18:25:00 +0000

Allen Wyma talks with Alice Ryhl, one of the maintainers of the open source project Tokio.

Hyper with Sean McArthur

Posted Fri, 05 Nov 2021 15:50:00 +0000

Allen Wyma talks with Sean McArthur, the creator of Hyper, an HTTP library for Rust.

Warp with Zach Lloyd

Posted Wed, 03 Nov 2021 02:11:00 +0000

Allen Wyma talks with Zach Lloyd, the founder of Warp. Warp is a blazingly fast, Rust-based terminal that makes you and your team more productive.

Rust Web Development with Bastian Gruber

Posted Tue, 26 Oct 2021 01:50:00 +0000

Allen Wyma talks with Bastian Gruber, author of “Rust Web Development”, about his book.

What's New in Rust 1.54 and 1.55

Posted Mon, 25 Oct 2021 01:27:00 +0000

Jon and Ben discuss the highlights of the 1.54 and 1.55 releases of Rust.

History of Rust with Ben Striegel

Posted Fri, 22 Oct 2021 00:40:00 +0000

Allen Wyma talks with Ben Striegel, a member of Rust’s official community outreach team, about the history of Rust.

Tokio with Carl Lerche

Posted Tue, 12 Oct 2021 01:25:00 +0000

Allen Wyma talks with Carl Lerche, a principal engineer at AWS, also one of the founders of Tokio.

Gleam with Louis Pilfold

Posted Fri, 01 Oct 2021 16:00:00 +0000

Allen Wyma talks with Louis Pilfold, the creator and lead designer of Gleam.

Rust for Rustaceans by Jon Gjengset

Posted Sat, 25 Sep 2021 00:20:00 +0000

Allen Wyma talks with Jon Gjengset, a software engineer at AWS, about his book Rust for Rustaceans.

Rust Code Coverage with Daniel McKenna

Posted Sat, 18 Sep 2021 23:00:00 +0000

Allen Wyma talks with Daniel McKenna, a software enginner, about his code coverage tool for Rust projects, Tarpaulin.

From Zero to Production with Luca Palmieri

Posted Fri, 10 Sep 2021 15:30:00 +0000

Allen Wyma talks with Luca Palmieri, a principal engineer at TrueLayer, about his book called “Zero To Production in Rust”.

Rust in cURL

Posted Fri, 03 Sep 2021 15:30:00 +0000

First time guest host, Allen Wyma talks with Daniel, the original author of cURL, about using Rust in cURL.

What's New in Rust 1.52 and 1.53

Posted Mon, 12 Jul 2021 23:00:00 +0000

Jon and Ben discuss the highlights of the 1.52 and 1.53 releases of Rust.

What's New in Rust 1.50 and 1.51

Posted Sun, 18 Apr 2021 19:30:00 +0000

Jon and Ben take a look at the features of the Rust 1.50 and 1.51 releases.

What's New in Rust 1.48 and 1.49

Posted Wed, 13 Jan 2021 20:00:00 +0000

Jon and Ben take a look at the features of the Rust 1.48 and 1.49 releases.

What's New in Rust 1.46 and 1.47

Posted Tue, 01 Dec 2020 22:00:00 +0000

Jon and Ben take a look at the features of Rust 1.46 and 1.47.

WebAssembly on the Server with Krustlet

Posted Tue, 22 Sep 2020 00:50:00 +0000

Taylor Thomas explains how Krustlet runs WebAssembly modules in Kubernetes and why it’s a promising option for the future of server side applications.

RedisJSON

Posted Sat, 29 Aug 2020 00:50:00 +0000

Jeremy talks with Christoph Zimmermann about Redislabs’ new JSON module, which is written in Rust.

What's New in Rust 1.44 and 1.45

Posted Wed, 19 Aug 2020 19:13:43 +0000

Jon and Ben examine the features of Rust 1.44 and Rust 1.45.

This Week in Rust - Issue 352

Posted Tue, 18 Aug 2020 14:30:00 +0000

Nell Shamrell-Harrington — lead editor of This Week in Rust — takes you through highlights from TWiR 352, published on August 18, 2020, as well as short interviews with upcoming RustConf speakers Harrison Bachrach, Esteban Kuber, and Jam.

This Week in Rust - Issue 351

Posted Wed, 12 Aug 2020 14:30:00 +0000

Nell Shamrell-Harrington — lead editor of This Week in Rust — takes you through highlights from TWiR 351, published on August 11, 2020, as well as short interviews with upcoming RustConf speakers Micah Tigley, Rebecca Turner, and Samuel Lim.

RustFest 2019 Interview Series: Burnout in Open Source Software; The Rust Roadmap

Posted Tue, 04 Aug 2020 00:00:00 +0000

Two more long-awaited interviews from RustFest 2019: Katharina Fey on the phenomenon of burnout in software and in open source communities and Florian Gilcher on Rust’s annual roadmaps.

This Week in Rust - Issue 350

Posted Mon, 03 Aug 2020 14:30:00 +0000

Nell Shamrell-Harrington — lead editor of This Week in Rust — takes you through highlights from TWiR 350, published on July 28, 2020, as well as short interviews with upcoming RustConf speakers Siân Griffin, Jane Lusby, and Ashley Hauck.

This Week in Rust - Issue 349

Posted Tue, 28 Jul 2020 14:30:00 +0000

Nell Shamrell-Harrington — lead editor of This Week in Rust — takes you through highlights from TWiR 349, published on July 28, 2020.

This Week in Rust - Issue 348

Posted Tue, 21 Jul 2020 14:30:00 +0000

Nell Shamrell-Harrington — lead editor of This Week in Rust — takes you through highlights from TWiR 348, published on July 21, 2020.

This Week in Rust - Issue 347

Posted Tue, 14 Jul 2020 14:30:00 +0000

Nell Shamrell-Harrington — lead editor of This Week in Rust — takes you through highlights from TWiR 347, published on July 14, 2020.

This Week in Rust - Issue 346

Posted Tue, 07 Jul 2020 14:30:00 +0000

Nell Shamrell-Harrington — lead editor of This Week in Rust — takes you through highlights from TWiR 346, published on July 6, 2020.

This Week in Rust - Issue 345

Posted Tue, 30 Jun 2020 14:30:00 +0000

Nell Shamrell-Harrington — lead editor of This Week in Rust — takes you through highlights from TWir 345, published on June 29, 2020.

Mun

Posted Fri, 26 Jun 2020 17:00:00 +0000

First time host, long time editor Jeremy talks with Bas and Remco, creators of the Mun project. Mun is a programming language empowering creation through speedy, hot reloading iteration written in Rust. Why Rust for a project like this? That’s what we explore in this episode.

This Week in Rust - Issue 344

Posted Tue, 23 Jun 2020 14:30:00 +0000

Nell Shamrell-Harrington — lead editor of This Week in Rust — takes you through highlights from this week’s issue of TWiR.

This Week in Rust - Issue 343

Posted Tue, 16 Jun 2020 14:30:00 +0000

Nell Shamrell-Harrington — lead editor of This Week in Rust — takes you through highlights from this week’s issue of TWiR.

This Week in Rust - Issue 341 and 342

Posted Tue, 09 Jun 2020 14:30:00 +0000

Nell Shamrell-Harrington — lead editor of This Week in Rust — takes you through highlights from this week’s issue of TWiR.

This Week in Rust - Issue 340

Posted Wed, 27 May 2020 14:30:00 +0000

Nell Shamrell-Harrington — lead editor of This Week in Rust — takes you through highlights from this week’s issue of TWiR.

This Week in Rust - Issue 339

Posted Tue, 19 May 2020 14:30:00 +0000

Nell Shamrell-Harrington - lead editor of This Week in Rust - takes you through highlights from this week’s issue of TWiR.

What's New in Rust 1.42 and 1.43

Posted Fri, 08 May 2020 14:30:00 +0000

Jon and Ben examine the features of Rust 1.42 and Rust 1.43.

What's New in Rust 1.41

Posted Wed, 19 Feb 2020 19:30:00 +0000

Jon and Ben examine the features of Rust 1.41.

RustFest Interviews Triple Feature: Rust Release Engineering; Developing the Developer Tools; Rust in Latin America

Posted Fri, 07 Feb 2020 20:00:00 +0000

Another trio of interviews from RustFest 2019: Pietro Albini on Crater and the Rust Infrastructure Team; Pascal Hertleif on the Rust Developer Tools Team; and Santiago Pastorino on the Rust Latam conference in Latin America.

RustFest Interviews Triple Feature: Rust for AAA Game Development; Async Foundations with `async-std`; and Powerful Concurrency Primitives with `crossbeam`

Posted Wed, 22 Jan 2020 23:30:00 +0000

Three more interviews from RustFest 2019: Jake Shadle on using Rust for high-performance game engines at Embark, applying lessons learned from working on EA DICE’s Frostbite engine; Yoshua Wuyts on async-std and Rust’s async ecosystem; and Stjepan Glavina on crossbeam, Rust’s foundational library for powerful concurrency primitives.

What's New in Rust 1.40

Posted Mon, 13 Jan 2020 21:00:00 +0000

Jon and Ben review the changes introduced in Rust 1.40.

Double Feature: Jan-Erik Rediger on RustFest & Lucio Franco on the Tonic gRPC framework

Posted Fri, 10 Jan 2020 19:30:00 +0000

Two more interviews from RustFest 2019, first with lead RustFest organizer Jan-Erik Rediger and second with Tokio contributor Lucio Franco on the Tower gRPC framework.

Compile-Time Evaluation, Interpreted Rust, and UB Sanitizing: Talking to Oliver Scherer about Miri

Posted Mon, 23 Dec 2019 18:00:00 +0000

In the first of our mini-interviews from RustFest 2019, we talk to Oliver Scherer about Miri, an interpreter for rustc’s internal bytecode, its use in const-evaluation, and its potential as an external tool for sanitizing unsafe code.

Creating Static Sites in Rust with Vincent Prouillet

Posted Thu, 19 Dec 2019 23:00:00 +0000

Vincent Prouillet talks about his experience building the Zola static site generator (formerly known as Gutenberg) and reflects on five years of working with Rust.

What's New in Rust 1.39

Posted Tue, 26 Nov 2019 18:00:00 +0000

Jon and Ben review the long-awaited changes in Rust 1.39.

What's new in Rust 1.38

Posted Mon, 14 Oct 2019 19:50:00 +0000

Jon and Ben review the changes introduced by the Rust 1.38 release.

Rust in Production: An Interview with Armin Ronacher

Posted Tue, 17 Sep 2019 18:00:00 +0000

Armin Ronacher talks about getting into Rust, when to use it, writing Rust extensions for Python, building the Symbolicator web application with actix, creating debugging libraries, and the Rust ecosystem.

What's New in Rust 1.37

Posted Sat, 31 Aug 2019 17:30:00 +0000

We review the new features in the Rust 1.37 release and give shout-outs to all the volunteers who have helped make Rustacean Station so far.

Organizing Colorado Gold Rust: An interview with conference founder J Haigh

Posted Sun, 25 Aug 2019 17:00:00 +0000

We interview J Haigh about their experience organizing this year’s first-ever Colorado Gold Rust conference, what brought them to Rust, and what inspired them to give back to Rust’s community.

Ruma and the Matrix Communication Protocol: An Interview with Jimmy Cuadra

Posted Thu, 08 Aug 2019 11:45:00 +0000

We interview Jimmy Cuadra about Matrix, an open and decentralized communication protocol, and his implementation in Rust known as Ruma.

Announcing Rustacean Station and Rust 1.36

Posted Fri, 12 Jul 2019 17:54:00 +0000

Meet Rustacean Station, a new Rust “meta podcast”, and take a dive into the new 1.36.0 Rust release with Ben and Jon.